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AI Insights · Timothy · June 2025

Top 5 Snake Games Performance on Unified Platform in Australia, Q2 2025

Explore the Q2 2025 performance of the top 5 snake games in Australia, highlighting trends in downloads, revenue, and active users.

Top 5 Snake Games Performance on Unified Platform in Australia, Q2 2025

In the second quarter of 2025, the top snake games in Australia showcased diverse trends in downloads, revenue, and user engagement. Here's a closer look at how these games performed, based on data from Sensor Tower.

Snake Clash! from Supercent, Inc. experienced fluctuations in weekly revenue, peaking at approximately $1.4K in late April. Downloads saw a notable rise mid-quarter, reaching around 25K in mid-April, while weekly active users consistently increased, surpassing 139K by early June.

SSSnaker by Habby showed a steady weekly revenue trend, with slight fluctuations, ending the quarter around $1.1K. Despite low download numbers, active users remained stable, with a slight increase to about 1.8K by the end of June.

Gecko Out from Rollic Games saw an upward trend in revenue, peaking at approximately $1.6K in late June. Downloads fluctuated, with a significant spike to over 1.6K at the end of the quarter. Active users also increased, reaching nearly 1.6K by the end of June.

Snake Rivals - Fun Snake Game by Supersolid maintained a consistent revenue stream throughout the quarter, averaging around $300. While downloads remained low, active users fluctuated slightly, ending the quarter with over 900.

Little Big Snake .io game from ShockwaveLLC experienced modest revenue, peaking at approximately $490 in mid-May. Despite minimal downloads, active users gradually declined, ending at just under 300 by late June.

For more insights into the performance of these games, visit Sensor Tower for comprehensive data and analysis.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2025